Kingdom hearts choices sword shield staff. Guard, you bet, great and useful. Kingdom hearts choices sword shield staff

 
 Guard, you bet, great and usefulKingdom hearts choices sword shield staff Beginner, Standard (Its called Final Mix Mode) and Proud

To note, in KH2 the initial choice for the struggle bats gives you a stat boost while the choice in the Station of Awakening changes what abilities you learn later on. SWORD. KH1, 2 and 3 allows you to pick from Sword, Shield, and Wand to change around your stats AND pick what abilities you spec into first. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Pawn ID:0720-BACA-FFEB & Switch Friend Code: SW-1954-8440-8702. Clear Pooh's Swing with at least 40 yards. The decision. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. 6,413. I usually drop the Sword; the Defense drop makes it much easier for late-game enemies to kill you, and being stuck at 1 AP at the start of the game can seriously limit your options. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. Either Staff-Shield or Shield-Sword works well. There are two choices in KH2, but no sacrifices. Max MP: 4. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. For level 1, +Staff - Shield. 5 Remix PlayStation 4 . You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. Mysterious Abyss Keyblade – Kingdom Hearts 2 Final Mix. Awakening. For my very first playthrough I know I chose Sword and gave up Staff. KH2. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. The sword will level up your abilities warrior style. The discarded item decreases that particular stat. In 1. Move character - Left analog stick. It swats at you, but you're faster, bludgeoning it with your staff. Reset camera behind character (or center it on locked-on target) - RS (press) Hold to open shortcuts - LB. But see the. Critical already gives you extra. -Rod. Abilit. Second Chance is the most useful ability in the game. The Dream weapon affects abilities. ago. It allows players to survive an attack, giving them 1 HP (Health Point) left. Kingdom Hearts is an action RPG published and developed by Squaresoft,. Last updated2022/09/23. The second question is obviously the classic Sword, Shield or Staff choice. Shields (Vexen) Weapons. I choose the rod because magic pwns everything in KH1, and in KH2, I also choose the rod because magic STILL pwns everything. I generally choose the shield. 2022/08/30. Equip more to entire party to boost effect: N/A MP Rage 2: Recover MP whenever you're hit in battle. Picking your Struggle weapon (staff, sword, etc. Equip more to boost effect. For the most part, yes it affects max stats, but only as much as it affects starting stats. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. Staff gives lots of MP boosts and the scan technique early on. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. In Kingdom Hearts, these are generally divided between rods, which give Donald MP bonuses and enhance his magical strength, and hammers, which enhance his physical strength at the cost of his maximum MP. If you're trying to speed through the game then early access to Sliding Dash and other Combo Finishers will greatly increase your damage dealt. 0. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. In KH1, I picked Shield and dropped Wand because the magic isn't exactly a powerhouse like it is in later games, and I appreciate the larger health pool for how much damage Sora can take early on. BlackKnight92 15 years ago #2. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. You're about to get your Keyblade, but first, you gotta…So, the general consensus is: Sword: Best for fighting end game bosses but raising the character is harder from the middle game and up. If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. Most people say to go with either Strength or Defence. Roxas is both fast and strong. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "whats better sword, shield , magic for the choices". Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. You can get power ups and defense ups with some grinding. Home; Boards;. ShionJrCitrine 8 years ago #3. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra MP. Enhances magic to increase damage dealt with blizzard-based attacks by 20%. 10,708 posts. It depends on your play style but I’d suggest choosing the shield and giving up the. The staff is meh. In KH1 the best choice is to pick the Staff. (The sword gives you more strength, but that's not necessarily important as you can easily get a Strength boost item and get maximum strength either way). Posted July 12, 2015. for sora, use all crystal crowns and ultima weapon. Thunder Boost Rumbling Rose. When facing strong enemies where supportive abilities (Second Chance, Once More, MP Rage) are very important, you'd want the Dream Shield. A sword of terrible destruction. + Shield: 8 item slots, early Guard, Second Chance, and Leaf Bracer. The game is IMPOSSIBLE with the shield. You must now choose one to keep and one to give up. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. The Ups let you breeze through the game until around Hollow Bastion. Magic is all you need to breeze through KH1 Proud (haven't done exp 0 yet, but I plan to in the future). Author videogamefreak. 6,413. Member. I always felt that Donald covered the staff and Goofy covered the shield, so the sword seemed obvious. I'd say Sword is harder than Rod. (Shield and Staff, respectively). More of a glass cannon since my defense is 2 lower than usual but it helps me learn. Cheats. Kingdom Hearts Melody of Memory characters. Nothing's wrong with this. Original KH13 content can be shared under the Creative Commons license,. Also, emphasis on Combo- Attacks. Shield = Defensive abilities earlier. Being indecisive. The wand gives you extra magic which gives you the most possible magic slots. +Shield/-Sword is a good option. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. Staff Online Users More . Kingdom Hearts 3 Xbox One Controls, Type A. The Dream Sword has no MP or item slot benefits and both Leaf Bracer (prevents the user from being interrupted while casting Cure) and Lucky Strike (increases the drop rate of items) both come very late in the game with this choice. Cancel/Jump/Let go (while hanging) - B. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. The main reason why players should choose the Sword over the Shield and Staff is the stats Sora has at the beginning of the game. Kingdom Hearts Keyblades by o0DemonBoy0o on DeviantArt from. Hence, it is recommended to give up the sword. If they're hit again before healing, they'll die. Synthesize after collecting 58 Synthesize materials & required rare items. Gluribus • Additional comment actions. Avg Score 9 / 10. For new players, shield – staff or shield – sword would be the best options. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. The Shield always gives the +2 Item Slots so choosing Sword. Damage Control (Sword) Thunder Boost (Shield) and Drive Converter (Staff) are now gained at level 70 instead of level 99. Equip more to entire party to boost. First to use the amazing luckylucky ability. My Station of Awakening: Kingdom Hearts by BaloWalloworld on DeviantArt from images-wixmp. In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). 2. . 2. But what about the first one? Where it asks if you want Wisdom, Vitality or Balance? Is it the EXP rate like in. For the most part, yes it affects max stats, but only as much as it affects starting stats. 5 FM board: 1st Day: In picking a struggle bat, you increase one stat, one time only. something clever. By IGN Staff. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. When autocomplete results are available use up and down arrows to review and enter to select. Block/evade - X. If you drop shield your attack becomes 5 and defense becomes 1. Sora is given three pedestals, each with an item on top: a Sword, a Shield, and a Staff. Great. Either way sword sticks out as a sore thumb. It will take you to a list of new staffs and shields in Kingdom Hearts 1 Final Mix. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. For the sake of the guide, I will be using shield – sword for a number of reasons. Starting at. Quiz # 183,157. Strength: 88. All the final mix games are harder then the original, since the enemies are tweaked to give more of a challenge. SNOW WHITE advertisement Sora starts off standing on a stained-glass platform depicting Snow White. Weapons possess their own base. You'll get 1 extra item slot Long term. Sword: Best for fighting end game bosses I’d say it’s better at the start than the end since you get the strength boost at the beginning when there’s not a lot of accessories to buff this. His weapon of choice is a shield as he chooses to protect and solve conflict with as less violence as possible. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. but is a fine choice if just playing for fun. The weapon you drop only affects your starting stats. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. Shield The wand gives you extra magic which gives you the most possible magic slots. Prior to starting this run, you must make three choices: difficulty mode, level. By. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "The choices in the beginning of KH1". In Kingdom Hearts 3, you can actually level up your Keyblade. I'm curious as to what choices others make in the "Dive into the Heart" sequence. You pick one to be a focus and one to sacrifice. In the beginning of KH2 we are given two chances to pick a weapon of our choice. Kingdom hearts 2 weapon choice. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Question about best build in KH1 Final Mix". The stat not chosen for either will develop normally. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Won't die at all in the beginning of the game. they were once represented by the Shield, Sword, and Staff, respectively. Sometimes zero effort is 100% effortUltima Weapon. In end-game, you’ll have two more strength than the other builds but that’s only at Level 100. Defense: 80. Sora is also able to temporarily wield a staff while within his Dive to the. 3. 5 and now that I'm almost through with it I can see how your choice plays heavily into your playstyle during your run. SHIELD: A lot of defensive abilites first. Most people recommend Staff and lose Sword, new people will chose Sword and lose staff. Sword. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at. Pikapwned • 7 yr. Goofy makes a powerful blow with his shield; cost 10MP. If you choose the. Shield is a. Take Sword, forsake Staff – High strength, low AP. Kingdom Hearts Role-playing video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Sword: Shield: Staff: 2 STR 3 DEF 4 STR 5 DEF 6 HP Sliding Dash Slapshot Stun Impact 7 STR 8 HP 91st. Menu. 5 HD LV1, magic and summons are your ultimate weapon. Status Updates. So if you are wondering, what choice should I make for Kingdom Hearts 3 or what choice is the right one for you. So its pretty self-explainitory. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Clear Block Tigger with at least 150 points. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. Home Strategy Guides Kingdom Hearts: Sword, Shield, or Staff (Which Is Best?) By Daniel Viegas Published Mar 30, 2021 Before players can start their Kingdom Hearts journey, they must make two. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). Follow the simple on-screen prompts until three. Also, emphasis on Combo- Attacks. They are listed in the order of their earliest availability. The choices will have an effect on leveling speed and the order of abilities learned. Thing is, every ability you get from. Your summoning is average here. They do not change your. The staff gives you higher mp, the sword gives you higher attack, and the shield gives you higher defense. If you choose Staff, you get magical abilities such as Fire Boost, Blizzard Boost, and such earlier. Kingdom Hearts 1 Trivia Quiz. You draw your sword and charge, but one of the Shadows leaps over you, eager for a counterattack. Extra MP is gotten through Bonus Levels. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "What choices did you make in the beginning?" - Page 2. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps!Staff is the best choice IMO. Other difficulties I take staff and drop sword. Selphie, Wakka, and Tidus's questions affect how fast you level - Primarily top answers ("your journey begins at dawn") have you. You get combat abilities earlier if you choose the sword, defensive abilities if you choose the shield, and magic buffs if you choose the staff. Kingdom Hearts Role-playing video game Gaming. Confirm - A. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at level one. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. i think it was keep the rod give up the sword for strongest possible. Inventory and stats carry forward to Sora at Prologue's end. The Dive to the Heart is composed of several enormous, illuminated stained-glass pillars known as "Stations", rising from unseen depths. ago. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps! If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. The defense abilities early on make a huge difference at the coast of weaker endgame magic. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. Max HP: 90. I don't think it effects anything but commands but i may be wrong. A sword of terrible destruction. Weapons. View Kingdom Hearts 2 Sword Shield Staff Abilities; 10/10/2022. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. with the shield you get it at 28 or so and second chance at 49. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. A Sword, a Shield, and a Staff sit on the pedestals. 1. The stat not chosen for either will develop normally. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "sword shield staff". Other than that, your choice decides the order in which you learn abilities. 2nd Day: How much munny you earn doing odd jobs determines an AP boost, also one-time-only. Axel also was shown to be quite physically strong when he clashed with Saix. Action Abilities are offensive physical attacks that typically extend Sora’s combos. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Chain of Memories' level up choices should be brought back". etc) but is definitely the worst long-term choice, unless you are doing specific challenges in which. So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. Generally, the Sheild results in the safest playthrough, given the defensive abilities you’ll acquire early in the game. Enhance Keyblades According To Priority. Kingdom hearts 2 weapon choice. Max AP: 18. Choosing the Mystic will have Sora gain magic-related abilities earlier on, such as MP Haste and Magic Combo Thrift. The shields of both versions of the arms quarter the arms of the kingdoms of England and Scotland, which united to form the Kingdom of Great Britain in 1707, and the Kingdom. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. Before the decision of which object between the sword, shield, or staff will best serve a Kingdom Hearts: Final Mix playthrough, it’s important to establish the significance of the choice. It's the only way to go, really. Take Sword, forsake Staff – High strength, low AP. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. 2. A. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. Check out this table for a handy guide. An Ability can now be equipped or unequipped simply by pressing while highlighting its entry in the Ability menu, and are. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. It doesn't effect anything else. melvinmelon123 12 years ago #2. For your first lvl 1 I would recommend you level drives and summons, and yes you can equip abilities from certain bosses and mini bosses. While at first glance it would appear that sacrificing the Sword would result in. Member. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. A staff of wonder and ruin. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. If you are a first time player, pick the shield drop the sword. Shield you get all the nice defense abilities and a good spread of attack abilities but the nicer magic abilities all come very later. Dec 23, 2021The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. See moreHome Strategy Guides Kingdom Hearts: Sword, Shield, or Staff (Which Is Best?) By Daniel Viegas Published Mar 30, 2021 Before. Question regarding dream weapon (sorry guys),. The difference between +Sword and +Rod is that Sword gets a few points in Power (that can be made up with the use of Power Ups) and an additional item slot over Rod (+Shield gets +2 slots over Rod), and Rod gets 2 extra MP that can never be gained any other way. N/A. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. 5 ReMIX. Hands down the best setup is to pick the shield as your attribute and lose the staff. In short sword has no long term benefits unlike the other two. Other difficulties I take staff and drop sword. Your choice here determines Sora’s ability schedule as he levels up. The question Tidus, Selphie and Wakka ask you affect your leveling speed. Have a moogle that is at least level 2 synthesize it when you have all the necessary materials. Attack vs defense is a bit harder of a choice. A man chooses, I chose the impossible. Posted July 12, 2015. Shields are the weapon of choice for Goofy and Vexen. 3. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. This is shown in the table below. Your health will be high. #1 I just had a random urge to play the original Kingdom Hearts. Also, use the guard ability as much as possible. I went for Sword and Shield. The abilities make the biggest deal over the long haul. You miss out on 2 MP from the Staff and an item slot you'd get with the Shield. Guard you bet great and. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. Sxream - 14 years ago - report. As an added bonus, this short guide can be also be used for the PlayStation 3. 59, defender, combinaion boost ; Organisms belong to one of six kingdoms of life. I don't recommend the Sword because Defence is better than Strength, particularly early in the game. January 29 2019 Travis Scoundrel Guides 0. a little google magic goes a long way. Which ever one you choose first will be optimal yo the stat you want most. The first object increases some of. So the sword would be the best. Leaf Bracer makes you invincible when you use Cure, which is huge. You always get once more first over second chance no matter what weapon. . The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. . You'll level up faster if you pick the top answer on all 3 (but only up. Oh right, I forgot about the mushrooms, good call. Sword is a nifty choice if you want an uphill struggle, especially if you ignore the Air/Combo Plus abilities and stick to a three-hit combo. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). Yeah, the only thing that is different is what you start with when you choose one of those, but you can eventually. This gives you the most items, it gives you high defense and keeps your attack high too. 5 ReMIX on the PlayStation 3, Trophy Guide by Thundaka. Kingdom Hearts HD 1. The power of the warrior. These three weapons represent the. remravenember • 9 yr. 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. ) If you chose either the Sword or Staff, you'd be stuck waiting until 99 or 65 respectively. I always choose the shield and drop the sword. Business, Economics, and Finance. So the sword would be the best choice by. Generally really only good in speedruns, but not for the overall game. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. In the beginning of KH2 we are given two chances to pick a weapon of our choice. You get less mana, but as “magic” isn’t a stat necessarily in this game it matters less because you can equip accessories/Keyblades later on if magic. Getting the shield in KH2 doesn't actually make you harder to kill, necessarily, it just makes it so you gain certain things earlier. I usually drop the Sword; the Defense drop makes it much easier for late-game enemies to kill you, and being stuck at 1 AP at the start of the game can seriously limit your options. 5 Remix on the PlayStation 4, Kingdom Hearts 1 Guide and Walkthrough by cR0Ck. Sacrificing the Shield will result in a slower defense stat at the beginning. sword shield or staff. In addition to higher defense, you get Second Chance and Leaf Bracer earlier than normal, which are incredibly good for survival. 1 2. Sword always yields the weakest Sora long run, well technically tied with shield actually but again Shield has an extra item slot. Edited August 17, 2017 by The Transcendent KeySo I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. What is the best weapon to choose in the beginning of Kingdom Hearts?What happens if you sacrifice the shield, staff, or the sword?Let's talk about it. - The Gunslinger. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Added Oblivion, Oathkeeper, Soul Eater, Way to the Dawn, Kingdom Key, and Kingdom Key D from the Kingdom Hearts series Added Mythril Saber, Genesis' Rapier, Genesis Avatar's Greatsword, Braveheart, Lustrous Shield, Flame Sword, Flame Shield, G Slayer Gunblade, Firion's sword, Ricard's spear, Shadow Dragon, and Fusion. The extra MP does help you deal more damage, but being able to carry two more Elixirs into battle will technically keep you alive longer. Getting rid of something is a KH1 only thing. Any choice is good enough against Sephiroth and the other optional bosses. Sword = strength/attack. 1. ) is a call-back to choosing between Dream Sword, Dream Rod, and Dream Shield in the Awakening sequence in the original Kingdom Hearts; unlike Kingdom Hearts, however, the Struggle Bat only gives a bonus to a particular stat and will not dictate the order Sora will learn his abilities in. Picking the shield gives you defensive abilities earlier which is great for proud's difficulty, and picking staff gives you a permanent mana boost which boosts your magic damage throughtout the whole game. Dawn/Morning = faster leveling from level 1 - 40 (compared to the other two choices) and slower leveling from level. Difficult modes also effect how you unlock the endings. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. Scenario: You wake up in your heart, a dive featuring all of the things that make up you. For example, 1st choice: Magic Rod 2nd choice: Shield Leftover. Wheel of Fate. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. Both the Kingdom Hearts Keychain Dream Sword & Dream Rod & Dream Shield set and Kingdom Key & Mage’s Staff & Knight’s Shield set are available for pre-order on the Square Enix North American. they were once represented by the Shield, Sword, and Staff, respectively. Use an Energy Crystal to reduce the amount of materials. My second question is when you get to Destiny Island; Tidus, Selphie, and Wakka, ask you different questions. which should I choose. Difficulty Very Easy. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. Staff is mage, and gets the highest base MP (and therefore highest magic/summon damage), and learns MP abilities earliest. My Animal Crossing New Leaf Dream Address: 4600-4928-5867My 3DS Friend Code: 4511-0982-8017. Starting at. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. Sora: Defeat the Heartless at the Valley of Ice [1] Sora: Defeat the Raging Vulture [1]. (this game must be done twice, as you have to get less than that in order to progress through the Hundred Acre Wood) Clear Tigger's Giant Pot within 30 seconds. Choose the Staff at the beginning. Shield/Staff: You will have less powerful magic, but normal MP. KH1: I usually take Shield drop Sword on Proud. Most people opt to throw away the sword, but I gave up the staff and things went smoothly for me since I usually attack head-on instead of using magic. Just like the first question youll have 3 options for the second question. Is there any way to verify which combination I picked in 2004? Thanks! EDIT: The one I started just now, with Sword/rejected staff, is: 18 hp, 2 mp, 1 AP str 7 def 4 My 2004 level 3 save: 18 hp, 2 mp, 3 AP str 7 def 4But instead of taking staff and balancing your magic/strike regens, you can take Shield and get leaf bracer/second chance earlier PLUS more early item slots. Kingdom Hearts Weapons by tomyucho on DeviantArt from images-wixmp-ed30a86b8c4ca887773594c2. if you were to choose the Sword versus the Shield during the beginning of the game, then you won't get Second Chance and Once More until (very) much later on into the game, where if you choose the Shield, you would get these abilities sooner rather than. CryptoKingdom Hearts HD 1. Veemon reacted to this. It is essential to know what your choice does first whenever you want to select any of the Kingdom Hearts beginning choices. Enables the "Whirli-Goof" Limit Command. Struggle Hammer, Defense +1.